Plague
Spell values | |
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Spell type | |
Spell element | ![]() |
Mana cost | No Mana |
Cooldown | |
Cast time |
0.6 seconds |
Plague is a single target Shadow damage over time spell.
Travels 25 tiles a second, if it hits an enemy, it applies Plague, dealing (e.g. 30% torment= 0.3) damage per tick. Lasts for 6 ticks (12 seconds by default), dealing a total of damage.
While you can apply multiple stacks of Plague on one enemy, it's very inefficient to do so as only the first stack deals full damage. Any subsequent stack lowers the damage of every active stack in a way where the combined damage is increased by only 10%.
Original damage | Stacks | Damage per stack | Damage total |
---|---|---|---|
1000 | 1 | 1000 (100% per stack) | 1000 |
1000 | 2 | 550 (55% per stack) | 1100 |
1000 | 5 | 300 (30% per stack) | 1500 |
1000 | 10 | 200 (20% per stack) | 2000 |

Levels
Level 1:
Ingame description:
Launches a cursed bolt that infects an enemy with Plague, dealing X damage every X seconds, causing a total of X damage over its entire duration
Plague can be applied multiple times to a single enemy but only the first one deals full damage. Any further application increases the combined damage by only 10%
Lasts for X seconds
Level 2:
Enemies affected by Plague become weaker, taking 3% more damage and doing 3% less damage. This effect cannot be empowered with torment.
Ingame description:
Launches a cursed bolt that infects an enemy with Plague, dealing X damage every X seconds, causing a total of X damage over its entire duration
Plague can be applied multiple times to a single enemy but only the first one deals full damage. Any further application increases the combined damage by only 10%
Lasts for X seconds. Afflicted enemies deal 3% less damage and take 3% more damage from all sources
Skills | |
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Active spells | ![]() ![]() ![]()
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Instant spells | ![]() |
Passive skills | stuff |