Damage
Damage is an essential part of combat as it translates into how fast will your enemies die. A lot of damage = good. Little damage = bad. Like it's damage, what else am I supposed to say here?
Floating damage number
All damage done is visible as a floating number appearing at the target location. The damage you or your pet take are always white.

Damage over time effects appear as a small number for a very brief moment.
The float number from enemies however, show in many different colors.
By default, the damage numbers are either yellow or red (if this is a critical hit).


If you hit the enemy with an element that is strong against its resistance, the damage numbers are either orange or purple (if this is a critical hit).


If you hit the enemy with an element that is weak against its resistance, the damage numbers are either light blue or dark blue (if this is a critical hit)

