Damage

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Damage is an essential part of combat as it translates into how fast will your enemies die. A lot of damage = good. Little damage = bad. Like it's damage, what else am I supposed to say here?

Floating damage number

All damage done is visible as a floating number appearing at the target location. The damage you or your pet take are always white.

Floating number from the player being hit

Damage over time effects appear as a small number for a very brief moment.

The float number from enemies however, show in many different colors.

By default, the damage numbers are either yellow or red (if this is a critical hit).

Floating number from a regular hit
Floating number from a critical hit

If you hit the enemy with an element that is strong against its resistance, the damage numbers are either orange or purple (if this is a critical hit).

Floating number from hitting elemental weakness
Floating number from hitting elemental weakness and critical hit

If you hit the enemy with an element that is weak against its resistance, the damage numbers are either light blue or dark blue (if this is a critical hit)

Floating number from hitting an enemy strong against this element and dealing a critical hit
Floating number from hitting an enemy strong against the element