Flashward

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Flashward
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Spell values
Spell type

Instant

Spell element Storm
Mana cost 50 Mana
Cooldown

15 seconds

Cast time

Instant

Flashward is a defensive Storm spell which stays active for 0.3 seconds after use. During this time, it can absorb a single enemy attack regardless of its power. It can negate one Bleed tick or an attack that would otherwise take 50% of your hitpoints.

If Flashward successfully absorbs damage, you will recharge mana based on the amount of damage prevented, relative to your maximum hitpoints.

You recharge 2.5 mana per each 1% of maximum hitpoints taken as damage, up to a maximum of 50 mana (20% maximum hitpoints as damage)

This amount is further increased by mana regeneration.

Mana recharging example
Your maximum hitpoints Damage absorbed Mana recharged
1000 500 (50% of max HP) 50
1000 200 (20% of max HP) 50
1000 100 (10% of max HP) 25
2000 50 (2.5% of max HP) 5
Player using flashward to prevent being Stunned by blocking Lightning bolt (Enemy)

Levels

Level 1:

Ingame description:

Shrouds you in a magical ward for up to 0.3 seconds, blocking the next incoming attack If the Ward blocks an attack, it restores up to 50 mana, based on the damage taken

Level 2:

If you successfully block an attack, you gain Empower, increasing your damage for the next 2 seconds by 5 to 100%, based on the damage taken. The exact multiplier formula is .

Ingame description:

Shrouds you in a magical ward for up to 0.3 seconds, blocking the next incoming attack If the Ward blocks an attack, it restores up to 50 mana and grants Empower, increasing your damage based on the damage absorbed for the next 2 seconds