Tranquility (Status effect)
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Tranquility is a buff that can be applied only by the enemies.
- It ticks every second
- It does nothing unless it's been at least 5 seconds since the user took any damage, including damage over time
- Being hit but not taking any damage (E.g. evaded hit) does not reset the timer
- After 5 seconds of not taking any damage, the user will start healing fast every second (healing amount depends on its source)
- Taking any damage while healing stops it
Tranquility icon above enemy hitpoints bar
If an enemy has this status effect applied on them, it's shown as a smaller icon above its hitpoints bar for a better readability.
Applied by
You:
- All enemies in nature rifts gain this buff
