Fire (element)
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Offense: Fire spells are all about doing as much instant fire and
Burn damage as possible.
Defense: Fire offers very little when it comes to defense. In fact, it does the exact opposite as the few "defensive" fire spells there are, tend to boost your damage at the cost of your hitpoints (E.g.
Fire barrier).
Utility: None
Fire in combat
Outside of pure damage, the elemental resistance of all creatures also affect
Fire spells in other way.
Burn damage is affected by resistances twice - first when applied and then again on each tick.
| Original damage | Resistance effect | If burn was affected by resists only once | The actual damage enemy takes |
|---|---|---|---|
| 1000 | -10% | 1100 (+10% from 1000) | 1210 (+10% from 1100) |
| 1000 | +10% | 900 (-10% from 1000) | 810 (-10% from 900) |
| 1000 | +50% | 500 (-50% from 1000) | 250 (-50% from 500) |
| 1000 | -50% | 1500 (+50% from 1000) | 2250 (+50% from 1500) |
If the target's resistance is over 80% against Fire, it becomes immune to
Burn.
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