Template:RiftStatsNature

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Enemy stats in nature rifts

Outside of the base scaling and their level scaling, nature rifts increases hitpoints of all enemies by 10%.
All enemies also gain almost permanent Tranquility, restoring 3% of their maximum hitpoints every second if you do no damage to them for over 5 seconds

Base enemy stats multipliers
Tier Damage Hitpoints Speed
1 x1.2 x1.3 x1
2 x1.3 x1.4 x1
3 x1.4 x1.5 x1
4 x1.5 x1.6 x1
5 x1.7 x1.8 x1
6 x2 x2.1 x1