Template:RiftStatsNature
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Enemy stats in nature rifts
Outside of the base scaling and their level scaling, nature rifts increases hitpoints of all enemies by 10%.
All enemies also gain almost permanent
Tranquility, restoring 3% of their maximum hitpoints every second if you do no damage to them for over 5 seconds
| Tier | Damage | Hitpoints | Speed |
|---|---|---|---|
| 1 | x1.2 | x1.3 | x1 |
| 2 | x1.3 | x1.4 | x1 |
| 3 | x1.4 | x1.5 | x1 |
| 4 | x1.5 | x1.6 | x1 |
| 5 | x1.7 | x1.8 | x1 |
| 6 | x2 | x2.1 | x1 |