Crime - Lockpicking

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Lockpicking is a non violent crime that happens when:

Crime values:
Crime Value
Infamy points 250
Cooldown 120 seconds
Bribe chance cap 90%
Convince chance cap 70%

Arrest

Guards will rush to wherever the crime happened. However if you run away, return guards get close enough to you, they will try to arrest you with these options:

Bribes cost (up to 10000 infamy points), multiplied by gold inflation. Fine costs twice more.

Selecting the pay a fine option if this is your worst crime committed has the following effects outside of other fine based punishments

  • Losing reputation equal to , up to 100 reputation points lost
  • NPCs lose opinion on you, up to 200, spread equally among every NPC in the settlement
Crime categories Crimes
Petty crime Trespassing
Non violent crime Avoiding punishmentVoluntary custodyLockpicking
Violent crime AssaultAssaulting guardMurder