Template:RiftStatsMelee
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Enemy stats in Melee rifts
Outside of the base scaling and their level scaling, all enemies gain 30% hitpoints in exchange for almost permanent
Melee vulnerability.
| Tier | Damage | Hitpoints | Speed |
|---|---|---|---|
| 1 | x1.2 | x1.5 | x1 |
| 2 | x1.3 | x1.6 | x1 |
| 3 | x1.4 | x1.7 | x1 |
| 4 | x1.5 | x1.8 | x1 |
| 5 | x1.7 | x2 | x1 |
| 6 | x2 | x2.3 | x1 |