Pet stats

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Hitpoints

Determines how much damage can your pet take before it dies

Damage

Determines how much damage your pet will do. All pet abilities use their own multipliers so 10 pet damage doesn't always mean your pet will do autoattacks for 10 damage. All healing your pet does is also based on its damage.

Speed

Pet speed affects the speed at which your pet will move in combat. It has NO effect on how fast will your pet move outside of combat. For reference, the player movement speed is about 2.

Healing power

Multiplies the power of your pet's healing. All healing is based on your pet's damage.

Threat generation

See also: threat

Multiplies your pet's threat generation from all attacks.

Pet class

Your pet inherrits it's class from the enemies you used mind control on and it determines all of it's stats by the following table:

Pet stats multipliers by class
Pet class Hitpoints Damage Speed Healing power Threat generation
Balanced 1 1 2 1 2.5
Light tank 1.2 0.8 2.3 1.3 15
Tank 1.5 0.6 2.1 1.8 30
Heavy tank 2 0.3 1.9 4 100
Light healer 1.1 0.8 2.2 1.5 1.5
Healer 0.9 0.6 2 2.5 1
Heavy healer 0.7 0.4 1.8 5 0
Light brawler 1 1.1 2.6 0.8 3
Brawler 0.85 1.3 2.4 0.65 3
Heavy brawler 0.7 1.5 2.2 0.5 3
Light caster 0.8 1.2 2 0.8 3
Caster 0.55 1.6 1.5 0.5 3
Heavy caster 0.3 2 1 0.3 4
Light disruptor 1 1.1 3 1 2
Disruptor 0.7 1.3 2 1 3
Heavy disruptor 0.4 1.5 1 1 5

Your pet's hitpoints and damage are based on your hitpoints and damage.

Hitpoints Damage
Share of stats the pet gains from your stats 50% 15%
The pet tooltip with stats you gain when your pet is hidden
Stat examples
Player hitpoints Player damage Pet class Class hitpoints multiplier Class damage multiplier Pet hitpoints Pet damage
1000 100 Heavy tank 2 0.3 1000 4.5
5000 2000 Heavy caster 0.3 2 750 600
400 50 Balanced 1 1 200 7.5