Pet stats
Hitpoints
Determines how much damage can your pet take before it dies
Damage
Determines how much damage your pet will do. All pet abilities use their own multipliers so 10 pet damage doesn't always mean your pet will do autoattacks for 10 damage. All healing your pet does is also based on its damage.
Speed
Pet speed affects the speed at which your pet will move in combat. It has NO effect on how fast will your pet move outside of combat. For reference, the player movement speed is about 2.
Healing power
Multiplies the power of your pet's healing. All healing is based on your pet's damage.
Threat generation
See also: threat
Multiplies your pet's threat generation from all attacks.
Pet class
Your pet inherrits it's class from the enemies you used mind control on and it determines all of it's stats by the following table:
Pet class | Hitpoints | Damage | Speed | Healing power | Threat generation |
---|---|---|---|---|---|
Balanced | 1 | 1 | 2 | 1 | 2.5 |
Light tank | 1.2 | 0.8 | 2.3 | 1.3 | 15 |
Tank | 1.5 | 0.6 | 2.1 | 1.8 | 30 |
Heavy tank | 2 | 0.3 | 1.9 | 4 | 100 |
Light healer | 1.1 | 0.8 | 2.2 | 1.5 | 1.5 |
Healer | 0.9 | 0.6 | 2 | 2.5 | 1 |
Heavy healer | 0.7 | 0.4 | 1.8 | 5 | 0 |
Light brawler | 1 | 1.1 | 2.6 | 0.8 | 3 |
Brawler | 0.85 | 1.3 | 2.4 | 0.65 | 3 |
Heavy brawler | 0.7 | 1.5 | 2.2 | 0.5 | 3 |
Light caster | 0.8 | 1.2 | 2 | 0.8 | 3 |
Caster | 0.55 | 1.6 | 1.5 | 0.5 | 3 |
Heavy caster | 0.3 | 2 | 1 | 0.3 | 4 |
Light disruptor | 1 | 1.1 | 3 | 1 | 2 |
Disruptor | 0.7 | 1.3 | 2 | 1 | 3 |
Heavy disruptor | 0.4 | 1.5 | 1 | 1 | 5 |
Your pet's hitpoints and damage are based on your hitpoints and damage.
Hitpoints | Damage | |
---|---|---|
Share of stats the pet gains from your stats | 50% | 15% |

Player hitpoints | Player damage | Pet class | Class hitpoints multiplier | Class damage multiplier | Pet hitpoints | Pet damage |
---|---|---|---|---|---|---|
1000 | 100 | Heavy tank | 2 | 0.3 | 1000 | 4.5 |
5000 | 2000 | Heavy caster | 0.3 | 2 | 750 | 600 |
400 | 50 | Balanced | 1 | 1 | 200 | 7.5 |