Factions
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Faction relationship types
All factions in Torisia have some set relationship in between them which represents how do all members react to other factions. 2 members of the same faction are always friendly towards each other.
Friendly
- Cannot use abilities requiring a hostile target on each other
- Damaging projectiles (E.g.
Fireball (Enemy ability)) simply fly through them - They can target each other with support abilities (E.g.
Heal)
Neutral
- Cannot use abilities requiring a hostile target on each other
- While they cannot be targeted, if a hostile target avoids a projectile mid flight, it can still hit and do damage to neutral targets. In this case, both creatures become hostile towards each other until one of them dies or leaves combat
- They cannot target each other with support abilities (E.g.
Heal)
Hostile
- Can use abilities requiring a hostile target on each other
- Damaging projectiles (E.g.
Fireball (Enemy ability)) can hit them - They cannot target each other with support abilities (E.g.
Heal)
All factions in Torisia
Player
Represents you and your pets
- Enemy - hostile
- Human - neutral
Enemy
Represents all generally hostile creatures without a specified faction
- Player - hostile
- Human - neutral
Human
Represents all humans in Torisia without a more specified faction
- Player - neutral
- Enemy - neutral