Template:EnemyHealingTable

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Creatures consider all friendly creatures as a viable heal targets. They can heal any target that's in range. If there are multiple alies matching these conditions, creatures will always heal whoever has the lowest amount of hitpoints (as a percentage of their maximum hitpoints).

Creature healing example
Creature 1 hitpoints Creature 2 hitpoints Result
50% 70% Heals Creature 1
20% 85% Heals Creature 1
30% 25% Heals Creature 2