Strike (Enemy)
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Strike (Enemy) is a melee ability that is not affected by any elements. It can be used only by enemies and your pets.
It deals on hit.
Ranges
Enemies use Strike (Enemy) instantly when they can reach their target, followed by a 1.9 seconds cooldown during which they cannot use any other ability.
- Enemies will stop 1.75 tiles away from you
- They will not move until you go beyond 2.5 tiles away from them
Enemy usage
Strike (Enemy) is used only by melee enemies. It can be used as:
- Autoattack - 1.9 seconds cooldown
Due to its very simple nature, it is never used as a special attack.
Used by
All enemies that use Strike (Enemy)